Game Art
I have experience as a generalist game artist / illustrator, in addition to my experience as an animator. From 2011-2016 I worked at Three Rings Design and SEGA of America on several titles, including Super Monkey Ball Bounce, Cranky Food Friends, Spiral Knights, and several unreleased projects. I designed backgrounds, monsters, props, game assets, characters, and UI elements. In 2016-2024 I worked at Self Aware Games and Product Madness, where I spent some time designing art for slot machines and other games.















